Professor Uses RPG-like Exp Rather Than Grades
2nd June 2012
ZoomLee Sheldon of Bloomington’s Indiana University is using an experience point (XP) system rather than the traditional grading method in two of his game design classes. Borrowing from RPGs and MMORPGs, students begin the program with an avatar at level one. To gain experience, students must complete assignments camouflaged as RPG-based tasks such as quests, crafting, and more. In real life, they’re making presentations, taking quizzes, and doing all that other boring school-related work.
It’s hip, and trendy. I must confess that I would strive mightily to avoid taking a class taught by somebody named ZoomLee, but I suppose that’s just me.