Boys, Men and the War-Strategy Game
3rd July 2010
For the mass audience, war-strategy games first appeared on the horizon in the 1990s when Sid Meier’s Civilization became a sensation among PC gamers. Part Sim City, part war-strategy game, Civilization inspired a crop of imitators, such as Age of Empires and Total War. Ultimately, though, they were all derived from a species of semi-obscure board games which had, for nearly 50 years, been toying with ideas about war-strategy and counterfactual history.
I’ve always said that playing Civilization is the only opportunity I get to use my MBA skillset.