DYSPEPSIA GENERATION

We have seen the future, and it sucks.

Boys, Men and the War-Strategy Game

3rd July 2010

Read it.

For the mass audience, war-strategy games first appeared on the horizon in the 1990s when Sid Meier’s Civilization became a sensation among PC gamers. Part Sim City, part war-strategy game, Civilization inspired a crop of imitators, such as Age of Empires and Total War. Ultimately, though, they were all derived from a species of semi-obscure board games which had, for nearly 50 years, been toying with ideas about war-strategy and counterfactual history.

I’ve always said that playing Civilization is the only opportunity I get to use my MBA skillset.

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