The Bait the Fish Refuses
10th April 2009
Timothy Burke is rather an odd fellow but occasionally he hits a jackpot. Here he discusses buying fantasy books.
Other things that are likely to drive me off:
1) “Book One in the Dark Swords of Black Terror Trilogy”.
2) Mostly, if the word “vampire” appears anywhere in the cover, title or blurb. It stops being “mostly” if “vampire” appears in the same blurb with “elf”.
3) Titles or blurbs that contain the name of a fantasy kingdom that sounds more like a prescription medicine for depression or impotence.
4) Anything that contains three of the following four elements in the blurb: plucky but innocent young heroine, farmboy with a destiny, dark lord of evil, wise ancient wizard. “Handsome voodoo priest” is a bonus demerit.
5) The word, “Drizzt”.
I have to confess, I’m with him there. He also has the virtue of being of one mind with me regarding the defects in most modern fantasy fiction:
The problem with Acacia is a problem that a lot of genre fantasy has: it too often reads like the detailed notes of a Dungeons & Dragons’ gamemaster about his campaign world rather than as a work of narrative fiction. The tedious (but accurate) old dictum to “show, not tell” is violated with astonishing aggressiveness within the first hundred pages, but not in any consistent or deliberate fashion. You know you’re in trouble when the king’s chief advisor Thaddeus murders a messenger who carries vital news and following a description of the act, Durham continues, “Thaddeus was not entirely the loyal servant of the king that he seemed” (and more still along those lines following). No shit, Sherlock. Of the many things that could go unsaid in the novel, this is only the beginning. Almost any of them–the lengthy expositional asides about the cultures, practices or peoples in the novel, the omniscient descriptions of characters and actions that suddenly erupt out of (a great many) viewpoint characters, could be unsaid or said minimally to vastly greater effect. As a sparce, fast-moving narrative that concentrated on its plot, it wouldn’t be half-bad. As a diagrammatic and pointlessly long act of world-creation, it’s clumsy and tedious at many points.