DYSPEPSIA GENERATION

We have seen the future, and it sucks.

40 Years of D&D

29th January 2014

John Biggs takes a look.

On January 26, 1974 the world changed. A panoply of creatures popped into existence – Owlbears lumbered out of the woods while Bullettes snuffled out of caves, blinking in the sunlight. Adventurers donned metal plate armor and led their ambling pack horses into darkened dungeons. Traps sprung, capturing teams of dwarves in iron nets while gold glittered tantalizingly close to a shambling skeleton. For some, the ’70s were an era of free love. For others they were the era of untrammeled adventure.

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